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As it scours the house, it speaks to you with a voice more soothing than anything with its means of killing you being a complete mystery.
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Its red eyes are slightly eerie however it has nothing else for one to be disturbed by, either visually or audibly. It is an eight inch, armless fur ball called “Mama” that has to be one of the least threatening foes for a horror game in recent memory.
#TATTLETAIL HORROR GAME STORY LINE FREE#
In any case, whichever ending you get matters little as the developers kindly added a free expansion pack later on that continues the story in an interesting though just as obscure fashion.Īnd now time to bring up the elephant in the room. The story itself is pretty cryptic, to the point where I have some interpretations though I don’t necessarily know what on earth just happened. You will need to find all of them in order to get the good ending, and they only place a few for each night. There are 22 in total and surprisingly enough are not just collectibles. Scattered around the place are also toy eggs, containing a variety of odd things inside. Not very far mind you, you are a toddler after all. Many of the times there may not be anything chasing you at all.Īs you continue playing, more of the house will start to open up and later on, one can even go outside.
#TATTLETAIL HORROR GAME STORY LINE TV#
You may find yourself investigating a noise, putting a VHS into a TV or surviving for a set amount of time while playing “Hide & Seek”. In this title, your tasks will change from instance to instance, day to day. The act of juggling around his basic needs and being chased down is a neat concept that really separates Tattletail from similar games in where you simply explore with a flashlight. And even with all of its needs met, it will still occasionally talk and give away your position. If you don’t regularly brush its hair, feed it and recharge his battery, it will cause an impressive amount of noise until you meet his demands. The doll’s name is Tattletail, and he is quite the demanding toy. Unfortunately for us, our furry companion that we occasionally carry around is not exactly one to use his indoor voice. It is extremely easy to be dead silent and pull off some sick jumps for the fun of it. Acts like running and shaking said flashlight are what makes noise though oddly enough jumping does not. The monster in the shadows is not blind yet will not be aggressive unless you make some noise. Most importantly is that the act of rattling it around causes noise which is a crucial factor in this title. This is amplified by the flashlight that you need to be constantly shaking least the light dies out, leaving you in complete darkness.Įven whilst you shake the living daylights out of that flashlight, doing so will also leave you in near darkness minus its soft glow-stick like shine. You do not know what you are up against or how you’ll be able to handle leading to a heavy dose of paranoia from your oppressive environments.
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The air is heavy, the rooms are shrouded in darkness and nothing. An uneventful night introduction that introduces to you the mechanics that will be vital to your survival later on and it actually holds its hand a while longer. He opens it up, feeds and grooms his new toy then wraps it back up without anyone none the wiser. Tattletail is a First Person Horror game in where we play as a child much too excited for his Christmas present and decides to open it five days early.
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